My history with this game is accompanied by an amusing back-story. Back in the days of regular holidays to Cornwall, we stayed at a little holiday site which had a large shed for a games room. It’s one of those things, I always loved going on holiday to a new site because I wanted to see what gems were in their games rooms. This particular one had a Ghosts & Goblins, Gladiator (a.k.a. Great Gurianos), Mat Mania (with only 1 button instead of 2, making things nearly impossible), Chase HQ, and a Q*Bert. Because they were working on a new building, we were offered a cheap return to the site for the October holidays, which we took up.
Part way through the week, Enduro Racer was removed, only to be replaced by NARC. And here’s where I manage to bring the review back on topic.
Nope, all that mattered was getting as far as I could. Which wasn’t greatly far in one credit to be honest.
You have two ways to deal with the enemy, kill them or arrest them. Killing enemies often leaves behind ammo, cash or drugs. Collecting these will go towards a bonus count at the end, as do all arrests, or “Busts” as they call them.
But believe me, when you reach the end of the game, you’ll need those lives if you want to stand any chance at all. Mr Big turns out to be a fat guy in a motorised wheelchair, then a massive robot head thing, which takes an age to damage, after which he becomes a skull robot. After that, you gain access to a vault full of Gold for your final bonus.